1) The human institution by which a group of people come together for protection, the gathering of food, trade, the raising of young, and through this, create, share, and spread a
common culture.
2) A large group of people who share a common culture.
3) Created by
Sid Meier, a series of turn-based strategy computer games which charges the player with doing (1) to create a world dominant (2). Highly addictive and widely played. Used unwisely, causes the
Civilization affect, which has ruined many careers.
1) The savages realized that they could survive in the harsh world by
living together and helping each other survive. They formed a civilization.
2)
One thousand years later, the
descendents of those savages had formed a set of morals and beliefs distinct from their fellows.
3) One of those descendents lost any and all hopes of becoming a dentist through the use of Civilization.