A method of "
gameplay" developed for video games, a 'quick time event' is a section of a game where you are only required to press specific
buttons when they show up on screen. Usually, if a player misses a button press during a 'quick time event', the
player's character dies.
I love
Heavy Rain, but it seems like the game is a little too filled with
quick time event based fight scenes rather than a really
dynamic fighting system.